Watching core skills in action
Skills in action
The sidestep is a key fundamental movement in rugby. This clip outlines the foundations to this movement and is something that can be done at home in isolation or encourage in games and other practises
Watch the skills in action
Skill Practice Description The objective of this game is to develop the ability to execute the 2 v 1 with consistent efficiency. • The attacking team initially has at least one extra players in order to create an advantage. • There is a channel on each wing in which only 1 defender and 2 attackers may enter at any time. • The attack works the play to get the ball into the outside channel then execute the 2 v 1. • With the extra players, the attack can also develop opportunities to penetrate the defence and so the game in not relying on lateral moment and still incorporates the principles of ‘go forward’. • The progression is to remove the cones and see if the players can still take advantage of the 2 v 1 without the conditions set within the channelled areas . • A further progression would be to even the numbers of each team. Key Coaching Points • Running lines to condense and hold defences in order to outflank. • Running lines in order to disrupt and penetrate the defence line. Relevance to the Game • Attacking players often fail to fix defenders effectively and may drift or over elaborate. • This game will assist in angles of run that fix the last defender
core running skills in a game
to illustrate handling skills
Running skiils in a game
The coach reinforces his use off games so his players learn techniques in a competitive and enjoyable environment. Breakout drills are used to correct technique with questioning a key component of learning
Using games to coach can be a challenge for junior coaches. In this clip the Sale sharks community coach delivers a session to develop contact skills at the breakdown by using games, questioning and challenging the players. This can be used for all Junior age groups
To develop handling skills
A clever game created by Russell Earnshaw to encourage players to experiment and learn about communication
Running straight & fixing defenders is a skill that all players must learn and learn at an early age. The top players regularly practise this skill to maintain accuracy. This is the building block to scoring tries
Skill Practice Description • Ideal practice for when defences break up later in games or with counter attack decision making. • Attackers stand in front of a numbered cone and ball. • The coach calls a number and all attackers must run around their own numbered cone but whichever number was called, that ball becomes active. • At the same time a colour is called for the defenders and all defenders must turn and run around a cone of that colour. They must however choose different cones. • If a touch is made, the teams swap over roles. • If a try is scored, the attackers stay the same. • First to five tries wins. Key Coaching Points • Spatial awareness • Communication • Quickness of attack at a disorganised defence • Skills to attack space • Footwork and evasion skills • Scanning skills • Decision making • Importance of getting behind defenders Relevance to the Game • Great for coaching counter attacking disorganised defences from different angles. • Any player can be ball carrier and communication is vital as is decision making in identifying space and the best way to attack it successfully • Cones can be placed to shape different types of defence. Organised or scattered
watch the switch in action
Running skills coaching points
Developing running skills
Aim of the Game: The batting player kicks or throws the ball forward into play. Make sure that the size and shape of the ball is appropriate to the age of the players. To get the batter out, the fielders may catch the initial kick or throw before it bounces or complete three passes before the batter gets all the way round the cones and back to base cone. The fielders develop their passing, catching and communication skills. The batter is encouraged to think tactically with regard to their initial kick or throw and subsequent running decisions
Developing core skills
Continuously we see that the best teams are those that perform the basic skills better than their opponents. Basic skills such as passing, catching, running, tackling, and rucking. The breakdown is an essential element to the game as teams look to control momentum. Mastering the basic rucking and clearing techniques gives many teams the edge, and the quick ball that is required to enable their attack.
A great fun game to get training started and integrate new players into your squad. Lots of progressions and a variety of skills on show
A full contact game, conditioned with channels on either side of the pitch. The attacking team must get the ball to both channels before they are allowed to score a try.
This is to spread the attack out, and create more opportunities for turnover ball to occur
What are the key coaching points
"Quick hands" is a term used regularly in rugby and relates to a players ability to move the ball quickly. This fun exercise pressures one player to move two balls in different directions
This clip provides some simple guidelines on coaching catch & pass for young players. The coach progresses to a conditioned game to help the learning process
Skill Practice Description • The playing area is marked out in 5m channels. • When defending, players must stay within their channel throughout the game. • The attack must look to penetrate the defence by creating and preserving space. • The defence must use a two handed touch. • There is a 5 tackle turnover rule and once possession is turned over, the defence must get into a channel as the opposition can attack immediately. Key Coaching Points • Support players to hold their opposite number as long as possible before cutting a line to take the pass. • The defender can close the space as far as the edge of their own channel. • If the support player cuts too early or the ball carrier does not move their defender enough, the support player will be touched/tackled. Relevance to the Game • This game will help develop the footwork and running lines to effectively move defenders in order to penetrate the tackle line.
A full-contact game to finish the session. The condition is that breakdowns only allow one player from each side, putting more focus on open play to practice the running and tackling skills covered in the session.
Skill Practice Description • Play 7v7 in the game area but mark different scoring zones along the try lines (use coloured cones). • Mark 5 metres in from each try line with red markers and if a try is scored in either of these areas then it will be worth 8pts. • The next two 5 metre zones moving inwards would be worth 5 pts and the rest of the try line worth 3pts. • This should challenge the ability to outflank or penetrate in order to build a score. • It may be that the defenders primarily defend in the outside channels leaving the middle with more space. • The attack can then take advantage of this new situation, scoring in the middle zone. • Thus identifying the weaknesses of the defence. Key Coaching Points • Spatial awareness • Communication • Quickness of attack at a disorganised defence • Skills to attack space • Footwork and evasion skills • Scanning skills • Decision making Relevance to the Game • This game challenges the decision making of both attack and defence. • If for example a turn over occurs, which score area does the attack target? • Which area does the defence cover and defend first?
Here's London Scottish Head Coach, Skills Coach, S&C Coach and Player explaining why they prefer to use skills for fitness.
A development of the 2 v 1 and 3 v1 drills, the attackers now must beat 2 defenders. This requires more decision-making ability as the movements of the defenders could change every time. Players must communicate as well as continue to perform their handling and running skills.
Using games for fitness will keep your players engaged and enjoying their rugby as well as saving time running shuttles!
Jake Sharp from Oaklands college delivers a fun game that requires a range of skills from the players. The coach uses lots of questioning to cement the learning and talk about why games are such an important coaching tool
Watch the half backs and assess their effect on the game and the skills required to affect the game
A rugby ready style warm up with games and handling as they focus prior to moving on to more technical skills. The game centres around the teams trying to make 10 passes
Saracens community coach uses games and competitive activities to introduce the contact elements of rugby. This builds confidence in players prior to actual contact skills
The classic schoolyard game. Played full contact but with tackle pads. Attackers must get to the other side of the field without dropping their ball or being pinned to the ground by defenders with tackle pads.
Adding variety to your kicking practises will engage your players and motivate them to step up to the challenge. Dave Walder from Newcastle Falcons introduces Three new kicking games in this clip
The coaches use games to teach techniques and allow players to experiment in game situations. The coach can set the parameters for the game dependent on the skill sets of the players
The Sale sharks community coach delivers a "Game based" warm up with progressions that will lead onto to contact skills. The coach uses examples and questioning to support learning
Elite coaches use conditioned games to teach the basic skills and change the conditions for progressions and increase the intensity
The Wasps coaches use a mixture of games and drills to develop the passing skills of young players. Players are encouraged to respond to questions. Games are used to improve the learning experience
Do your players excel at one area of the game? if so why not try and make them even better and make them "The Specialist" in that area and turn that technique into a super skill
Tackling and contact are key components in the development of young players, this clip shows how coaches can introduce tackling using a game that reduces the risk of injury and focuses on the technical skills
A useful drill to build decision-making skills. Attackers must choose from a variety of running and passing options.
A good decision-making exercise which requires players to practice their basic running and passing skills
These are core skill drills for youngsters to learn the game. As a coach you can alter the width and depth of the supporting players
Academy coaches use conditioned games with strict rules around the tackle / touch activity to teach the skills required for contact and clearing defenders away. Questioning is used as the main style of coaching
Adds variety to TAG games and skills
Aim of the game: In pairs, walk, jog or run around the grid, passing to their partner only when they call for the ball. Other players will be obstructing their vision and the flight of the pass, so decisions on when to pass will need to be developed
Developing the skills into decision making down a channel
Conor talks about the basic skills required for players. Its a simple game
Chris Kibble of Esher RFC & Whitgift school says to start your sessions with a game. In this clip Chris runs a game called "Drop touch" where the players run back to a line when they make a touch. This is good for fitness and creating wholes to attack
Children are naturally competitive and will engage more in training exercises that include a competitive edge. This challenges their skills under pressure and creates excitement and fun
London Irish DoR Brian Smith discusses the box kick and it's relevance in modern rugby tactics. Skills such as kicking take hours of practice to master, but should be done in a specific, game related way.
A static handling game that can be played with small groups of players to improve basic catching and passing skills.
The lineout competition is not won and lost when the ball is caught. If the team defending the throw cannot compete in the air, they can subsequently compete on the ground and disrupt the quality of possession the opposition wish to use
A warm up or starting 360 game where players can attack in any direction. This game is the basis to for coaches to then add numerous conditions based upon the focus of the session
The challenge of using games to coach contact is a tricky one for many coaches. This clip shows the Leeds carnegie academy coach explaining how to integrate games into his coaching and the different styles of delivery
This practice develops communication in a three v three game format
Pre season fitness can be tedious and repetitive however you can integrate the latest fitness drills into games of touch or other conditioned games to make your training more challenging
The London Scottish Skills Coach explains why skill work is important and why you should incorporate them into fitness.
A good example of phase play to create a 2 v 1 attacking platform. The initial deep pass then creates an overlap and the defender drifts to allow the attacker to run through easily.
Key factors : Quick ball at breakdown - Straight lines of running - Deep pass - straight lines of running again - Loud communication
This video takes you through the skills to use in a 1v1. Use the fend, ball transfer and footwork to beat the man.
Leeds academy coaches cover the fundamentals skills for the contact area. This is a useful session for young players to focus on body position and key techinques.
Elite coaches explain how they translate their desired playing philosophy and principles into practical hands-on coaching approaches, drills and games
Helps to identify space and works vision and decision making skills
Passing skills are a high priority for most coaches and teachers. This video features a "Grip Game" to test the offloading skills and ball control of players
The coaches explain why they use games and provide examples of how they deliver a session using games with technical skills as the basis for learning
Ball control is the key element to an effective offload. Jim Evans from Harlequins uses some fun games to coach this skill
Elite coaches outline the key fundamentals that they look for in young players and what club coaches could potentially focus on
Community Coach Tamara Taylor explains the challenges and benefits of allowing kicks in conditioned touch games at training.
A touch game conditioned to develop the drift defence. Worcester Warriors Community Coach Tamara Taylor explains the objectives of the conditions, gives feedback and adjusts them when necessary.
Coaches often request ideas to help them plan sessions. Here are some examples of the conditions that coaches can apply to make training more challenging and enjoyable
Ex England Sevens coach Russell Earnshaw talks through the importance of depth and keeping "Connected". He uses a simple exercise to work on various techniques and makes it competitive to keep the intensity high
Not all TAG games are the same and in this clip the Sale sharks coach uses a variety of conditions and rules to encourage the players to use more passes
A simple game of touch rugby with more players on the attacking team, and the defenders are required to retreat 5m after each touch. This should give more opportunities to the attackers and promote quick decision-making.
Seven's is about creating chances and then taking them. In this clip the Blue team take the ball up the middle of the pitch to draw in defenders, after recycling the ball they have a 2 v 1 opportunity, a straight line of running and a flat wide pass creates the try. Key factors : Call early - Run straight - Wide spin pass - Catch and swerve to score
Skill Practice Description • Each player is given a colour. • The coach will call out a colour at any time during the game. • The defender/s who have been given that colour need to leave the defence line, run round the nearest cone of that colour and rejoin the defence. • The attack should identify where the spatial opportunity has appeared and take immediate advantage. • The frequency of the call depends on how much the coach wants to work the players. • The coach may call for all players, both defence and attack, to run around an allotted cone colour. • Coach should have two rugby balls to ensure a fast game and a change of defence to attack at times. Key Coaching Points • Visual Acuity-Looking for space • Spatial awareness • Communication - highlighting spaces and mismatches • Evasion skills and footwork • Decision making Relevance to the Game • Spaces are created by the leaving defenders, which the attack has to identify, decide on the appropriate action and attack accordingly. • By using the second ball, the coach can also develop counter attack
Breakout Game
Running straight and changing your running line will make players better attackers and underpins an effective 2 v 1. Dave Walder from Newcastle Falcon's run's through a new style exercise that all coaches can use.
This is a great game to keep players engaged by constantly testing their decision-making and execution in attack. Essentially, it's a 4 v 2 game where the attackers always have the advtantage, but they still have to make good decisions to score. It is a high-tempo game that requires the attackers to turn around and attack again straight after scoring.
Using games is becoming more popular and important when coaching young players. This clip shows a a simple touch game and format to include coaches, have fun and develop skills
Skill Practice Description • Scan and make decisions. • Set up the kick that makes the win scenario by moving the opposition. • Hold and drop of the ball. • Head over the ball and weight forward to reduce scope for error. • Don’t lean back and open scope for error. • Contact with lace, point toe and straight follow through. • Leg speed to generate power. • Catch with hands ready and elbows close. • Keep eye on the ball and watch the ball into the catch. • Gather, scan and return kick accurately Relevance to the Game • This game develops scanning and tactical decisions. • Develops technical accuracy.
The Falcons coaches use a variety of games and breakout drills to progress their tackle technique session. The players respond to questions to vary the style of coaching
This game is also in the level 2 swatch (coaching the 15-a-side game).
When working with players actively lifting and jumping, it is most important to be sensitive to fatigue, primarily for safety reasons
Using games to coach is how most Premiership coaches improve skills and especially decision making. In this clip Jon Curry uses some clever rules to encourage supporting lines to help keep the ball alive
A great fun game that combines rugby and football, that also tests the players skills for catch & pass, awareness and support play. This can be played with age groups from 13 / 14 upwards
Description of activity: Two players start with one ball between them, as humans and the rest are aliens. The humans capture the aliens by holding the ball in two hands and touching the alien with the ball. Once an alien has been touched they are turned into a human and can help. When a human has the ball, they cannot move but if they don’t have the ball they can run anywhere inside the grid
There's often down time before a training session where you can't help butthrow a ball around. Why not try out these fun games that will work your core skills as well. They work great as a gentle introduction to a session to switch players on.
This game allows your attack to experiment whilst working on communication, reloading for depth and handling skills. With an attacking overload this will also work on your defence communication and organisation in phase play.
Players begin to use movement with the intention of deceiving the opposition as to where the ball will be thrown. However if the ball is always thrown to the front, how effective will this movement be?
This clip illustrates how the front ball is secured by jumping and catching skill and then protected by the support players. If the same skills could be used with a middle ball, the tactical decision making will also be developed
How many coaches opt for safety and not for the long term development of their players?
A great game for concentrating and improving passing & catching skills. At home with family or friends
Develop decision-making skills in attack. 3 attackers must beat 2 defenders, before facing a third immediately after.
Women's - 2 v 3 1
A game to challenge how players support with lines of running and communication
A counter attack invlving moving the ball wide quickly, then attack defenders with support runners and finally a 2 v 1 to score in the corner. Key factors : Strong communication - Wide spin passes - Attacking the space around defenders - Support the ball carrier from behind - Offload with two hands - straight running - Flat pass
Use this game to develop skills and understand space and where to attack
A passage of play that shows how to attack with more attackers than defenders, a 3 v 2. The winger shows that strong running and determination can break tackles. Click on the practises in this section for coaching ideas