The defence have to choose whether to blitz or drift based on the number of attacking players sent out. Tries should only ever be scored out wide!
Skill Practice Description • Within a game of touch the coach can at any breakdown - call blitz, drift and the defenders must run and touch the appropriate line. • The coach may also give players numbers in order to call specific defenders to leave the defence line which will create the need for defence to realign quickly. • Attackers must face the other way and attack when the ball is rolled from behind them. • On the coach’s call, the attack turn and the closest attacker picks up the ball and plays. • This ensures the coach can vary each player’s role and make the defence react. • Coach can then develop game by giving a visual clue to the defenders thus making the attackers react to an unexpected type of defence. Key Coaching Points • Visual Acuity-Looking for space. • Spatial awareness. • Highlighting defensive systems and attacking them appropriately. • Decision making. Relevance to the Game • This game is excellent for visual acuity and attacking differing defensive alignments. • Spaces are created by the leaving defenders, which the attackers have to identify
In the last ten years two defence systems have been coached and implemented. The Wasps academy coach provides some of the latest ideas and how to use games to coach the skills and cement the understanding
This video takes you through the basics of both blitz and drift defences and provides great drill ideas.
QBE - Attacking a Drift, Blitz and Cover Defence
Practice being overloaded in defence. This game teaches your players when to be patient in defence and when to go for the tackle.
A touch game conditioned to develop the drift defence. Worcester Warriors Community Coach Tamara Taylor explains the objectives of the conditions, gives feedback and adjusts them when necessary.
After starting with a defence-focused game, this drill can be used to focus on organising a drift defence from the breakdown. The four defenders touch all cones in the tackle area to simulate chaos before getting into position.
Skill Practice Description The objective of this game is to develop the ability to execute the 2 v 1 with consistent efficiency. • The attacking team initially has at least one extra players in order to create an advantage. • There is a channel on each wing in which only 1 defender and 2 attackers may enter at any time. • The attack works the play to get the ball into the outside channel then execute the 2 v 1. • With the extra players, the attack can also develop opportunities to penetrate the defence and so the game in not relying on lateral moment and still incorporates the principles of ‘go forward’. • The progression is to remove the cones and see if the players can still take advantage of the 2 v 1 without the conditions set within the channelled areas . • A further progression would be to even the numbers of each team. Key Coaching Points • Running lines to condense and hold defences in order to outflank. • Running lines in order to disrupt and penetrate the defence line. Relevance to the Game • Attacking players often fail to fix defenders effectively and may drift or over elaborate. • This game will assist in angles of run that fix the last defender
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