When watching elite players attack why channels consider the running and passing skills required to successfully move the ball with pace and width not only are these players skillful, but the opportunity to practice these skills is greater than the community player. This module will focus on the development of back Place skills. That should be both realistic and consistent to the community game.
Skill Practice Description • The objective of this game is to score from first phase. • The defence start on the try line and can only advance to the five metre line (gain line). • The attack must start from the 5 metre line if simulating a scrum and vary the starting points i.e. centre field. • If simulating a lineout start, use the 10 metre line to half way. • If the attack can score from the set piece they are awarded five points. • If they score after one phase they are awarded four points. • If they score after two phases they get awarded three points and so on. • If the attack fails to score after four phases they turn around and defend. • Kicking options may be introduced. • Five attacks each team. Key Coaching Points • Appropriate passing (short, long, flat, deep etc.) • Appropriate running lines; decoy / option / creating spaces / accelerating into space. • Support and reaction. • Look-Think -Do Process • Allow the players to self correct before intervention from the coach Relevance to the Game • Accuracy in decision making scanning and decoy / option running lines
To take advantage of the forwards being grouped and to utilize the space this provides, the appropriate strike call needs to be made and space attached.
Attacking the space between the two teams is paramount and attacking the ball when running support lines will assist the offload and turn defenders.
It’s not a matter of going through the strike move repertoire. It is about selecting appropriately from the repertoire according to the opposition and game situation.
Attacking the space between the two teams is paramount and attacking the ball when running support lines will assist the offload and turn defenders.
Back Play from Set Piece - Intro
To take advantage of the forwards being grouped and to utilize the space this provides, the appropriate strike call needs to be made and space attacked
It’s not a matter of going through the strike move repertoire. It is about specific selection from the repertoire in order to attack identified areas of the opposition and game situations
Attacking the space between the two teams is paramount and attacking the ball when running a support line will assist the offload and turn defenders
Skill Practice Description • Each player is given a number. • From any tackle point or breakdown, as the attacking team is about to start another attack, the coach calls out a number and the defending player with that allocated number retires three paces before moving forward as the others step up. • This leaves a miss alignment in the defence line. • The fly half is required to notice the opportunity and attack the miss alignment and deliver the ball accordingly. • A progression is for the numbered player to step forward early, creating the opposite miss alignment. • If the forward player is the wing, then the fly half may chose to use a kick to get behind the defence. • The opportunity may appear on the short side and the fly half needs to be aware and communicate to the scrum half. • Now develop the decision making further by even numbers step up and odd numbers retire. Key Coaching Points • Scanning skills. • Attacking an opportunity offered by the defence alignment. • Decision making skills. • Appropriate passing (short, long, flat, deep etc. • Appropriate kicking (grubber through, chip over, cross kick etc.) • Look-Think -Do Process
Children should be encouraged to play in all playing positions. Rugby is a late specialist sport and the prop of today may be the scrum half of tomorrow.
If the coach constantly plays the strongest players at half back, this may restrict the development of other, later maturing players.
Skill Practice Description • The game begins with touch tackles. • Once tackled the ball carrier is allowed to step beyond the tackle line and the support from either side run toward (or attack) the ball. • The pass must be delivered behind the tackle line and not put back in front of the defence, so speed and decision making is vitally important. • Develop the game to grip tackles below the rib cage so the ball can be off loaded. • Progress to full tackles and the ball carrier must fight to keep the ball available. • The support must be aggressive in attacking the ball and getting between and beyond defenders. • When in full contact and the ball carrier cannot off load immediately, rucks and mauls may be played. Key Coaching Points • The game relies on good support play in all areas. This game illustrates the need for consistent and aggressive support. • The supporting players need to work for the ball carrier and attack the ball, getting in behind the defence for an off load. • Once the tackle line has been breached the attack must not allow the defence time to reorganise. • When progressed to full contact, the demand on decision making increases
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