Seven's is about creating chances and then taking them. In this clip the Blue team take the ball up the middle of the pitch to draw in defenders, after recycling the ball they have a 2 v 1 opportunity, a straight line of running and a flat wide pass creates the try. Key factors : Call early - Run straight - Wide spin pass - Catch and swerve to score
A variety of passes create a 2 v 1 which is executed perfectly for the outside attacker to score. Key factors : Different angles of running and support - Comunication - Ball presentation - Effective clearing of defenders at the breakdown - Accurate wide passes - Attack the inside shoulder of the last defender - Flat spin pass
Having identified a 2 v 1 situation, the RGS Guildford player decides not to give an early pass from the breakdown, but instead to run and commit the defender before giving a pass to his teammate. Key factors: Timing - communication - accurate passing
Junior - 2 v 1 2
Junior - 2 v 1 1
A good example of phase play to create a 2 v 1 attacking platform. The initial deep pass then creates an overlap and the defender drifts to allow the attacker to run through easily.
Key factors : Quick ball at breakdown - Straight lines of running - Deep pass - straight lines of running again - Loud communication
A basic 2 v 1 drill that encourages players to time their pass after they have drawn a defender, and for the supporting player to hold their depth.
Women's - 2 v 1
Women's - 2 v 3 1
A passage of play that shows how to attack with more attackers than defenders, a 3 v 2. The winger shows that strong running and determination can break tackles. Click on the practises in this section for coaching ideas
These are core skill drills for youngsters to learn the game. As a coach you can alter the width and depth of the supporting players
A good decision-making exercise which requires players to practice their basic running and passing skills
Now working in just twos, we are concerned with depth, and the timing of the pass. Allow players to practice before adding a static defender. This can be a tackle bag as demonstrated. Players take the ball up to the defender but must complete the pass before they reach it.
Developing lines of running to attack the inside shoulder of defenders
This drill acts as a warm up for the single player, with the other two simply providing resistance. The single player must maintain a strong body position and push the other two backwards.
Developing passing skills with more pressure and intensity
Adding a live defender helps to encourage players to hold their depth in support, so a good pass can be completed.
A progression from the 1 v 1 drill this exercise adds extra players to make the decision making process more realistic. The coaches can vary the delivery of the ball and the width of the area to put different conditions to the players
Developing the skills into decision making down a channel
A development of the 2 v 1 and 3 v1 drills, the attackers now must beat 2 defenders. This requires more decision-making ability as the movements of the defenders could change every time. Players must communicate as well as continue to perform their handling and running skills.
A good progression from the 2 v 1 drill
A progression from the 2 v 1, where a second pass is encouraged to move the ball away from the defender.
Isolated technical practice
Courtesy of the SRU
An opportunity for players to put what they have learnt on tackle technique into practice. Each tackle is observed by all other players who can give feedback. Ensure all players have a go at attacking and defending.
Close contact in a small channel ensures the players work their movement skills in both attack and defence. The coach reinforces the skills for contact prior to progressing this exercise
A new tackle technique exercise without the "Bone on Bone" collisions
A decision making exercise to beat defenders and attack shoulders
Winger positional skills.
Winger positional skills training.
Core skills handling
A lone attacker must beat a single defender. This is great way to develop evasion skills in the attacker, and positioning for the defender.
Gradually progress from 2 static defenders, to 3 v 2 roaming defenders. The first two players must draw their defenders before giving the pass.
Sevens - Full Lineout 2
Sevens - Offloads 1
Sevens - Full Lineout 1
Level 2 - Back Row Example Clip 1
Develop decision-making skills in attack. 3 attackers must beat 2 defenders, before facing a third immediately after.
A strong scrum can be a great weapon for attack in seven's, in this clip the Red scrum puts pressure on the defending loose head (Right hand prop) which wheels the scrum and allows the defending scrum half to disrupt the ball forcing a turnover. Key factors : Tight binding - Low body position - Leg drive - Working as a unit
Scrums are a great platform to attack from in seven's, notice the fly half (2nd reciever) is directly behind the scrum and can choose which way to attack. Key factors : Work as a unit - Strong core - Tight binding - Leg drive
A progression from 2 v 1 , 3 v 2 to 4 v 3
Using three attackers ensures the defender tackles on both sides and from slightly different angles. The coach can vary the pace and width of this exercise
To execute an offload you need to have support players in the right area, here the ball carrier knows he has support and is able to take a risk and offload out of the back of the tackle. Prior to the offload the ball carrier works hard to stay on his feet. Key factor : Leg drive - Twist and work the body in contact - Control ball one handed - Communication from support players
Players can strike from any location on the pitch, in this clip the Red team relax thinking they have the attackers behind their own posts, however a strong scrum, good pass and great step create the gap to go through, the next 95 metres is all about speed and fitnes. Key factors : Space beetween attackers - Good pass - Side step - Speed - Stamina
A useful drill to build decision-making skills. Attackers must choose from a variety of running and passing options.
A simple but effective attack from a scrum. Three good passes provides the winger to run past his defender to score. Notice how the first reciever is directly behind the scrum and not to the side, (This makes the pass from the scrum easier when under pressure). Key factors : Position of 1st reciever - Run straigh and wide spin pass - Speed of the runner
A variety of passing and phases which are used to stretch the defence in order to create a whole for the attacker to exploit. Key factors : Wide spin pass - Short pop pass - Overhead pass - Lots of calling and commuication - Players retreat backwards to be in support
A turnover from a strong tackle and quick "Jackle" where the defender uses the momentum of the attacking player to swimg up onto his feet and contest the ball, this results in a line break. Key factors : Tackle technique - Urgency to get up to feet - Core strength - Speed
This continuous exercise puts pressure on your players to think fast and be ruthless in attacking the space. Coaches can change the size of the grid and the number of defenders to make it an easier game
Good tackle technique when chasing a player from behind. The defender gets to his feet quickly to contest the ball. Key factors : Head to one side - Arms around attackers waist and slide down - Keep your arms around the attackers legs - Use momentum to get back to your feet
Progress to working in 3s against two static defenders. The pressure is on the middle player to hold their depth and perform a quick pass.
Running straight & fixing defenders is a skill that all players must learn and learn at an early age. The top players regularly practise this skill to maintain accuracy. This is the building block to scoring tries
A strong scrum from the black team turns over the ball for an attack. The left hand prop (Loose head) puts pressure on the Red team hooker so that he does not hook the ball effectively. Key factors : Tight binding - Low driving position - Working as a unit - Leg drive
Use this exercise to replicate a line break with one defender to beat. The attackers need to move the defender and execute a 2 v 1 while the initial defender tracks back to stop the pass. Also works movement at top end speed for the main attacker
A counter attack invlving moving the ball wide quickly, then attack defenders with support runners and finally a 2 v 1 to score in the corner. Key factors : Strong communication - Wide spin passes - Attacking the space around defenders - Support the ball carrier from behind - Offload with two hands - straight running - Flat pass
Skill Practice Description The objective of this game is to develop the ability to execute the 2 v 1 with consistent efficiency. • The attacking team initially has at least one extra players in order to create an advantage. • There is a channel on each wing in which only 1 defender and 2 attackers may enter at any time. • The attack works the play to get the ball into the outside channel then execute the 2 v 1. • With the extra players, the attack can also develop opportunities to penetrate the defence and so the game in not relying on lateral moment and still incorporates the principles of ‘go forward’. • The progression is to remove the cones and see if the players can still take advantage of the 2 v 1 without the conditions set within the channelled areas . • A further progression would be to even the numbers of each team. Key Coaching Points • Running lines to condense and hold defences in order to outflank. • Running lines in order to disrupt and penetrate the defence line. Relevance to the Game • Attacking players often fail to fix defenders effectively and may drift or over elaborate. • This game will assist in angles of run that fix the last defender
Sevens expert Russell Earnshaw talks through his coaching philosophy and approach to drills, exercises and games
Accurate skills are the key to lineouts in seven's, a combination of movement, lifting and throw combine to make an effective restart for the attacking team. The shape of the attacking side is pre planned to create a mis - match with a faster player v a slower one. key factors : Pre call the move - Fast feet - Strong core for jumper - Support from both players to lift the jumper - Jumper to jump - Accurate throw - Support he jumper to the ground - Offload pass to scrum half
Every player should be able to perform these movements well! Mastering these will carry over to preventing injuries, managing collisions and maximising power and speed. Check out the related videos for part 1.
If the ball is tucked under one arm, the ball carrier is unlikely to throw a 10 metre miss pass. So are the attackers 2 and 3 places out the primary threat?
If the ball carrier is running with the ball in both hands, the immediate threat may have a wider radius
If two centres are running at a centre and a prop, the primary threat may be the space defended by the prop
Every player should be able to perform these movements well! Mastering these will carry over to preventing injuries, managing collisions and maximising power and speed. Check out the related videos for part 2.
In this game, two defenders must link up, slowing them down and creating more opportunities for the attacking side. This can create the overlap necessary to put 2 v 1 and 3 v 2 techniques into practice.
This practice develops communication in a three v three game format
Sevens - Uncovered - The Sevens Referee
Junior - Ball off the top from lineout 2
Sevens - Offloads for continuity
7s training
Practice body position and warm up for full scrum session.
Running straight and changing your running line will make players better attackers and underpins an effective 2 v 1. Dave Walder from Newcastle Falcon's run's through a new style exercise that all coaches can use.
Use progressions to change the pressure points so that players are taken "Out of their comfort zone" and experience more match related situations. Rugby is about creating a 2 v 1 opportunity so fixing defenders is one of the most important skills to learn