There are 2 liner contests in the air and on the ground in this example the tail players in white quickly assessed. They cannot win the contest in the air and change the focus to pressurizing the halfbacks this results in a significant territorial gain. Here the players circled misjudges the are contest and is caught in two minds. The result is that the team throwing the ball in win the are contest and the ground territory. In this sequence the team in white when their own Ball, but the opposition has loaded the tail of the line out area while the white team has a chance to change their decision. They go through with the original call and lose the ground game. Here the white team have no competing pod and lose the opportunity to put pressure on the scrum-half with a similar situation to the previous example, the scrum-half takes an alternative option and wins the ground game for his team. Notice how the player in white at the tail of the line is too late to pick up the player in black and leaves a clear run at the whitefly half.