Skill Practice Description
• The objective of this game is to score from first phase.
• The defence start on the try line and can only advance to the five metre line (gain line).
• The attack must start from the 5 metre line if simulating a scrum and vary the starting points i.e. centre field.
• If simulating a lineout start, use the 10 metre line to half way.
• If the attack can score from the set piece they are awarded five points.
• If they score after one phase they are awarded four points.
• If they score after two phases they get awarded three points and so on.
• If the attack fails to score after four phases they turn around and defend.
• Kicking options may be introduced.
• Five attacks each team.
Key Coaching Points
• Appropriate passing (short, long, flat, deep etc.)
• Appropriate running lines; decoy / option / creating spaces / accelerating into space.
• Support and reaction.
• Look-Think -Do Process
• Allow the players to self correct before intervention from the coach
Relevance to the Game
• Accuracy in decision making scanning and decoy / option running lines