Developing core skills for agility and ball carrying
There are many versions of ruck touch with the support players needing to recognise the needs of the tackled player.
The defence should be conditioned to provide increasing pressure to the tackle area. This will develop the situation recognision of the attacking players who must play accordingly. Robotics in rucking regardles of the situation should be discouraged and the option of picking upthe ball and going forward should be an option
The attacking team always has two or three extra players and the attack need to make best use of this numerical advantage. The coach can put three players in a different colour and they swap teams after each score to remain in the attack.
Rugby is a game of evasion. The movement and agility of players is integral to evasion and coaches should integrate specific exercises into training sessions. Coaches can use small sided games along with some simple practises
The coaches use a variety of conditions for both the attackers and defenders to reinforce the coaching points. Small sided games enable players to learn in a live environment similar to actual match conditions
This small sided game is design to develop intuitive decision making.
The players need to recognise the situation and react accordingly.
Practice through a conditioned game is the most effective way to develop the necessary skills to recognise a situation as it unfolds and to react appropriately and without hesitation
Skill Practice Description • Play 7v7 in the game area but mark different scoring zones along the try lines (use coloured cones). • Mark 5 metres in from each try line with red markers and if a try is scored in either of these areas then it will be worth 8pts. • The next two 5 metre zones moving inwards would be worth 5 pts and the rest of the try line worth 3pts. • This should challenge the ability to outflank or penetrate in order to build a score. • It may be that the defenders primarily defend in the outside channels leaving the middle with more space. • The attack can then take advantage of this new situation, scoring in the middle zone. • Thus identifying the weaknesses of the defence. Key Coaching Points • Spatial awareness • Communication • Quickness of attack at a disorganised defence • Skills to attack space • Footwork and evasion skills • Scanning skills • Decision making Relevance to the Game • This game challenges the decision making of both attack and defence. • If for example a turn over occurs, which score area does the attack target? • Which area does the defence cover and defend first?
When introducing lifting, consider the suitability of the players for each role.
It may be that a small, light player now takes up a key role in jumping and catching while the bigger players, who may have previously jumped are best suited to lifting at this stage in development
When introducing lifting to young players, always side on caution and use spotters to assist in the initial learning stages. This will develop confidence and competence
Always be aware of fatigue and do not over work the players even if progress is slow
The classic schoolyard game. Played full contact but with tackle pads. Attackers must get to the other side of the field without dropping their ball or being pinned to the ground by defenders with tackle pads.
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