Skill Practice Description
• Two channels each 15metres wide
• Two attacking lines of four players; one line in each channel • Scrum Half with two balls
• Three defenders lined up to defend the designated channel.
• SH passes ball to 1st attacking group on the coach’s call.
• D1 goes for A1, D2 for A2, D3 for A3 • Attackers to fix defenders and release overlap.
• Coach shouts “Break” and the three defenders run to defend the other channel against 2nd group of attackers.
• On coach’s command “Go” the 2nd ball is passed to the second line
• Rotate the groups and alternate which channel has the first strike / second strike
• Vary the timing of the second call which releases the ball for the 2nd strike. An early call frees up space for the fly half because the defenders will have little time to get into the second channel. A late call, allows defenders time to get across, and it means the fly half will have to prevent the drift and effectively use the overlap.
• Initially the coach can control the defence telling the defenders to leave the overlap and be fixed; then allow them to drift, then allow them to try anything to stop the attack. Here is also an opportunity to coach how to defend.
Key Coaching Points
• Stay square - outside shoulder should be seen by scrum half
• Run at defenders aiming at the inside shoulder
• Move when the ball is in the scrum half’s hands or when it is in the air. Do not creep forward before then.